﻿

#pragma checksum "c:\users\mikko\documents\visual studio 2012\Projects\UFODefense\UFODefense\GamePage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "2FBAF7E3A71FF256D487F3AA68D003FC"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace UFODefense
{
    partial class GamePage : global::Windows.UI.Xaml.Controls.SwapChainBackgroundPanel
    {
        [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
        private bool _contentLoaded;

        [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Windows.UI.Xaml.Build.Tasks"," 4.0.0.0")]
        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
        public void InitializeComponent()
        {
            if (_contentLoaded)
                return;

            _contentLoaded = true;
            global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///GamePage.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application);
 
        }
    }
}



